![]() The Camera View’s OpenGL render, while much less resource-hungry, nevertheless requires a portion of your computer’s power. It’s not just the final render that can be demanding. ![]() ![]() This is the case with most video production programs, which demand a certain percentage of your computer’s processing power for rendering. It’ll be much more noticeable on complex scenes with lots of effects and at higher resolutions. Rendering speed is proportional to the speed of your computer. This practical method is a fun way to watch your project transform gradually from rough to clean. Then, back in Toon Boom, you go through your project finishing and rerendering each scene, replacing rough renders with clean ones, they’ll automatically appear in Premiere because those file reference links are the same (provided you haven’t changed their filenames).
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